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This is a new song I wrote. I’ve decided to work on my live singing and playing skills. It’s an area I feel I need a lot of improvement. This is also an attempt to widen the subject of my video on this channel. If you only want tech related videos, only watch the videos on Fridays.
This song is available at BandCamp.com and source files for remixing and remastering are available via bittorrent here.
Today I did something that most people view as blasphemous. I remastered a classic Beatles song, Helter Skelter. It’s a hard rocks song that I always felt was not mastered correctly. So I did it myself.
First thing I added was a cutoff on the bass and centered it. Drastically reducing the high end makes the bass frequency thicker. For the guitar I added cabinet emulation and cranked the gain. I think this gives guitar a heavier sound. The drums and vocals I left untouched as there is little I could do to improve upon them. They are almost perfect.

By Adamantios via Wikipedia
I know what I’m about to say is probably complete blasphemy. So much of what the industry talks about is the complete opposite of what I am slowly believing. I could also just be so much of a DIY fanboy that I have trouble believing. Alright, here it goes:
I don’t believe that professional mastering by an outsider is required for the best sound that a recording can offer.
I know, I know… Blasphemy! I’ve been mastering my own music for years. I just can’t quite wrap my brain around what anyone else could do with a stereo render that I can’t do with my multitrack DAW. And to make matters worse, I’m finding evidence that I might be right. If you look up “Audio Mastering” in Wikipedia you’ll find a list of the most common mastering steps.
Steps of the process typically include but are not limited to the following:
Examples of possible actions taken during mastering:
That’s pretty much what I do on almost all my music recorded and some of the videos I make get a similar treatment. I’m starting to think that it’s less of a mysterious art that is left to the experts and more of lack of understanding.
This brings me to the big question. What is the secret to a good mix? Well the simplest way to go about this is to ask what tools are important. In most DAW there are a lot of flashy tools, but most of them are just toys. The tools that I personally feel are the most important are available in ALL DAWs.
Learn those three plugins on your DAW, and you’ll definitely be able to make better mixes. The only other advice I think I can get is to test out you mix on you boombox, your car stereo and with a pair of iPod brand headphones. The most popular music player is an iPod, so it’d make sense that 90% of your listeners will be using that same headphones.
So I could be totally wrong. I haven’t found a single source outside companies that sell mastering services who say otherwise. What do you think? Is mastering a stage that you’d pay good money for, or do you think you have the skills to do it at home?
The new Sintel open movie teaser trailer is out. I recorded a short introduction to it for youtube, but I’ll only be posting the audio of the intro on this site because there is no point in ruining the quality of the trailer here. Actual trailer links in theora are right here:
Oh yeah and for the audio intro, it’s here as well…

To compress or not to compress?
After reading a lengthy article of the damning effects of over producing. I felt the urge to see if compression could help me in developing the ‘catchy’ sound I want for my new video intro. When I used the compressor everything sounded brighter and louder, but my tone was lost.
I can see why so many want to compress the sound. For me, I feel as if I worked very hard to give my recordings a good tone and I don’t want to loose it.